29951Fermer29953
BrunniLe 10/01/2017 à 17:43
void Hud::pauseButtonClicked(ESUI::Button *b) {
	if (!isPaused && !menuRoot) {
		isPaused = true;
		System::playSound("Sounds/pause.wav");
		sunshieldSprite->switchToState(SUNSHIELD_STATE_CLOSED, [=]() {
			gameScene->notifyPaused(true);
		});
		System::playSound("Sounds/pendantScreenSelect.wav");
		showPauseMenu();
	}
}