There is no "readme" in the zip [edit : nothing more than a copy of this post
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- Select "File » Open image", then open a .jpg or .bmp image : it should appear on the main window
- Choose "Options > Image", resize your image by changing the dimentions and clicking the "<>" button, and choose an image format. Please note that "Sprite8" doesn't means that you *must* select a 8x8 size for your sprite : it means that your sprite will have the "Sprite8" format, that is to say "unsigned char sprite[] = { ... }".
- You can change brightness and gamma, using the two scrollbars in this window.
- Select "Option > Tools" to show another window, which will allow you to edit the image and create a mask. In this version, you can't edit the image, only an automated mask creation is implemented (clic with middle button on the colorbar to select the "transparent" color, then clic the "Make it" button).
- There are a few more options in the "Option > Settings" box.
- When you have finished, select "File > Save sprite" to export your sprite in a .h file.
It will be *very* easy to add new sprite formats to this editor, just edit one of the .tsp files : you'll see that they are simply text files, which indicate how bytes and planes must be stored, an other informations.
I hope I'll have time to finish this editor, and add some new features such as sprite editing, .89i export, etc...
If you're interested in the source code (Delphi 7), just ask
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Link : http://perso.club-internet.fr/vertyos/Download/Delphi/TiSprite01.zip
[edit] There might be some bugs... Just report them in this topic please
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