I am ready to begin beta testing of Sumo Wrestling. naPO or Moumou, if you're still interested in translating the game, I have already added support for multiple language versions within the source (though it is currently unused). It should be fairly easy to just move through the source and add the French strings where necessary.
Get ready to play a full-featured Sumo Wrestling game, complete with everything from pre-match smack talk, to earthquake-inducing tosses, to creating your own customized wrestlers! This program was designed with the Ti-89, Ti-89 Titanium, Ti-92+, and v200 in mind, and the same program should run on all three calculators.
Several Features:
* Intense button-smashing, yet strategic Gameplay
* Easy pick-up-and-play style
* Two-Player Link Matches
* Excellently crisp, Grayscale double buffered graphics
* Sixteen built-in wrestlers are all official, top-ranked Japanese Sumo Wrestlers
* User-friendly Wrestler Editor built-in
* A wide variety of moves and creative finishes
* Sophisticated AI opponents with adjustable difficulty level
* Ti-89/92+/v200 Compatible (including Ti-89 Titanium)
* Currently four modes of gameplay (plr vs calc, calc vs calc, plr vs plr, practice)
* Hidden secrets???
* Game information/explanation included in-game
* Runs Fast and Smooth on HW1 and HW2 68k Calcs
* Fully customizable gameplay
* Well Commented/Structured C Source Code included
I am mainly looking for bug reports, though any suggestions/ideas are very welcome. As to limit the number of persons that receive the Beta, please leave your email address below (or just say you want to test if your email is inlcuded in your profile) and I will send you the files. Please do not distribute the game without my consent (unless you are testing Linkplay) because I do not want possibly buggy versions floating around. All Beta Testers will be included in the ReadMe and in-game credits.
Though I am preparing to release Sumo Wrestling publically, it is not 100% complete. I am still working on a tournament mode but want to release the game in its present state to receive feedback on it.
(also, beta-testing on the TICT forum
http://p080.ezboard.com/ftichessteamhqfrm10.showMessage?topicID=177.topic)
-- Fisch2